“Spiel | Figur” erschienen
«If you find a book you really want to read but it hasn’t been written yet, then you must write it» Toni Morrison 1981 «Wenn du ein Buch lesen willst, […]
Game Studies | Game Dev | Media Studies
«If you find a book you really want to read but it hasn’t been written yet, then you must write it» Toni Morrison 1981 «Wenn du ein Buch lesen willst, […]
Coinciding with the upcoming print release of my dissertation I had the opportunity to talk about my research on Corso – Kunst & Pop, Deutschlandfunk’s afternoon program on pop culture, […]
While there is no shortage of interdisciplinary introductions to contemporary game studies (most notably, Egenfeldt-Nielsen/Smith/Tosca’s 2016 edition of Understanding Video Games, Sachs-Hombach/Thon’s 2015 German anthology Game Studies, or Wolf/Perron’s 2014 […]
Working full-time in the games industry and still keeping in touch with academia can be quite challenging at times – especially when it comes to visiting conferences and other time-consuming endeavors. […]
From its inception, game studies (and its European version in particular) has been struggling to constitute itself as an independent, interdisciplinary research field. Even today true institutional independence seems to be a rather optimistic vision – […]
Narrative media allow for the production of subjective experience, and quite often this is accomplished by means of representing character subjectivity. Conversely, characters’ subjectivity can only be represented because media tap into recipients’ experience, […]
Obwohl computergenerierte 3D-Animation eine offensichtliche Schnittstelle von Animationsforschung, Game Studies und ‚klassischer‘ Filmwissenschaft darstellt, werden Computerspiele nur selten in der Animationsforschung diskutiert – und umgekehrt. Dies erscheint umso erstaunlicher, wenn man […]
Im vergangenen Oktober war ich zu Gast auf der Münchener Tagung “Winter is Coming”, in deren Rahmen kulturwissenschaftliche Perspektiven auf George R.R. Martins A Song of Ice and Fire vorgestellt […]
Back in 2013, I was given the opportunity to invite 14 speakers from Canada, the US, and all over Europe to Hamburg University to contribute to the international conference Games, Cognition, and Emotion – […]
Nach fünf Jahren als wissenschaftlicher Mitarbeiter am Institut für Medien und Kommunikation der Universität Hamburg, warten ab 1. August neue Aufgaben auf mich: Als Community Manager – International werde ich […]
Im Sommersemester 2016 fand erneut die von HAW und Universität Hamburg in Kooperation ausgerichtete Games-Ringvorlesung im Forum Finkenau statt. Das Thema: Grenzerfahrungen zwischen realen und virtuellen Welten
Video game studies have come a long way: from its dawn as an interdisciplinary field of research in the early 2000s to the recent €2 million research grant awarded to game […]
With “Women of Ice and Fire”, edited by Anne Gjelsvik and Rikke Schubart, a new anthology on Game of Thrones has just been published. It also includes my own chapter on female characters in GoT video games.
From November 24 to 25, I attended the international conference “The Fantastic in a Transmedia Era. New Theories, Texts, Contexts” in Odense, DK. Click here to read a short report.
Today, academic publisher Routledge revealed that a new book is hitting shelves: the volume “Embodied Metaphors in Film, Television, and Video Games”, edited by Kathrin Fahlenbrach.
Mit der interdisziplinären Tagung “Winter Is Coming” fand vom 9.-11. Oktober in München eine im deutschsprachigen Raum einzigartige Tagung zum Werk George R. R. Martins statt. Eine Nachlese.
Schon seit den frühen 2000er Jahren erfreuen sich Handbücher zur Computerspielforschung großer Beliebtheit. Jetzt ist ein aktueller deutschsprachiger Sammelband zum Thema erschienen.
For the interdisciplinary e-journal “IMAGE” I have written an article discussing ‘game-like’ storyworlds and their video game adaptions. Its – totally funny and original – title is “The Game of Game of Thrones”.
Rezensionen zu schreiben zählt nicht zu den dankenswertesten akademischen Tätigkeiten. Ich habe trotzdem eine verfasst und mit “Rethinking Gamification” ein spannendes und zeitgemäßes Buch besprochen.
On May 28, I had the opportunity to attend a highly inspiring event dealing with the current state of game studies: the “Grounding Game Studies” symposium at the University of Copenhagen. Learn more!