Coinciding with the upcoming print release of my dissertation I had the opportunity to talk about my research on Corso – Kunst & Pop, Deutschlandfunk’s afternoon program on pop culture, music and politics. In the short interview host Raphael Smarzock and me touched on the interactivity and configurability of video game characters as well as their ludic and narrative functions.

The short piece is available (in German) in the DLF media library: Figuren in Computerspielen: Zwischen Fiktion und Emotionalisierung

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